Yeah, well, you - it just depends on when you - if you - when you ask me. Um, there's times where I'm at work and uh, everything is just going great, you know. It's, like, we're seeing a feature come together. It looks beautiful, and all of these experts have - have pooled together all their ideas and - and expertise to make something amazing and you're very proud of it. Um, but then, there's a lot of times where I'm just, like, wow, I just wish I could make decision, not have to convince somebody or - or sell it, and just be able to - to work alone. And I - you know, on the side, I do have fun programming. Um, I - I work in - I've messed around in Unity playing around with some VR stuff before I even got to work on a VR game. Uh, I've messed with the little program called Construct 2 which allows you to program these HTML5 games. And I - I love the whole process. I love getting, um, my hands dirty, programming, solving problems, drawing, and kind of putting it all together. It reminds me of when I was kid working on the Commodore 64 and doing all of this stuff. Um, but you know, it's - it's - that's a really tough road to hoe, you know, to be able to go out there and be an indie. And you have to, essentially, be willing to, um - you know, you - I - my - my view of it is still, I guess, eating Ramen noodles and sleeping on your friends couch while you code up until 3:00 in the morning. Uh, it's probably not the case so much now. There's a much more thriving indie community. But certainly, I'd have to give up a lot to - to do that.