puzzles are really hard to design because you kind of know the solution. So, you’re not necessarily a fair judge about whether the puzzle’s a good puzzle or a bad puzzle. So, you really do need to watch people play it and see whether they’re getting it. And you need to watch more than one person play ‘cause some people solve puzzles, you know, a puzzle very easily and it takes someone else a long time. So, yeah, we did a lot of, you know, watching people play The Cave and seeing where they got stuck and seeing where they were interested. And, you know, it was the same thing of, of, you know, Monkey Island.