Yes, cultural perspective is really important because what it does it is di-brings different life experiences into a medium. And, uh, the fact that I come from Colombia and that I’ve seen some terrible things-have lived some terrible things-have marked me from within. I have lived violence from really close. I have seen bombs explode on people’s hands. I have seen dead people killed out of violence. I have lost my father to violence. So, in that-in that-that marked me from the inside so when I’m creating content I cannot erase that from my past. I cannot just take violence and disassociate it from the values that come in and the act that is being perpetrated. So, I just find a lot of developers here-they just do not create the association that can kill people and that actual people die. So, suddenly, me having lived that it forced me to bring that into the games; I cannot avoid it. I-I-I-I have found it terrible that we’re spending all these millions of dollars creating violent games and not being responsible for what we’re doing. For example, when I was a kid and if you came to my school and you asked, “Whom of you know what an AK-47 it is?” No one would know. Now you go into any high school here in the states, 12 year olds say-uh, “What an AK-47 is?” All the kids will do that. What are the-the shooting-you know, whatever-they’re going to know more about weapons than I did when I was in high school. That’s terrible.