generally I find, you know, we-we haven’t had many very violent games come out of Australia. When we do do violence, it’s always this kind of, you know, fun, some kind of fun violence, kind of a light violence. I’m never really going for that kind of shock value. But I have absolutely no idea if that’s because, if that has anything to do with Australia, or simply the community that happens to be in Australia. You know, we have our big conference in Australia in Melbourne, and every single person comes, and it’s like, you know, 300 people. And so, the, eh-idea isn’t kind of ideals that we do have that people have like spreads through those-that other community really quickly, so - it would be difficult to attribute that to whether that’s specifically something culturally about Australia, or something culturally within that game development community, ‘cause it is a bit smaller. Um, I will say that, I-I definitely, I definitely, a lot of the design of my games will often come from experiences-the experiences that I’ve had that are maybe more available in Australia, um, so I surf and, you know, which is, I guess, you know, I mean that surfing is obviously everywhere, but uh, there’s quite a large surfing culture in a lot of parts of Australia, especially where I grew up. I-I grew up basically in a beach town, and surfing is this thing where there’s no-there’s no real winning or losing, I mean, until you’re at some crazy competitive level that’s usually simply just about the feel. It’s about the way something feels and the way a moment feels, and, you know, that’s always instilled something in me, which is I really concentrate on the way that it feels when we interact with something, the way it feels to touch something, and directly interface with kind of a dynamic system. Uh, and that always, you know, that’s something that I think hopefully comes through in all my games, is that kind of really tactile sensational kind of vibe. And that’s come out of, you know, that kind of, doing a lot of surfing, which is, you know, maybe semi-Australian at least.