comedy is really at some level kind of all about timing. And when you’re doing a game you’ve given up timing to the player. You don’t have control over that timing anymore. So, it’s a very different kind of comedy than you might see in, in movies. Or things can kind of be timed and jokes can happen. And, and, so, you, you have to, you have to pay off jokes over a long period of time. And I, I think that’s one reason. And the other reason is I, I think there’s, I think all of the really funny people in the world are off making movies and doing TV shows. And I don’t think they’re really focused on games. And I think we need to get more of those people, um, not only interested in making games, ‘cause I think they are. I think they probably play a lot of games. They’re interested, but just understanding how games are different in how they tell stories and how they do comedy. Because it, it really is a new art form. And, uh, I think as more people kind of learn that art form and, and start to, um, you know, experiment with it, I think we’ll see, I think we’ll see more, more comedy. Comedy is also hard for publishers to invest a lot of money in because comedy is risky. Um, you know, at some level comedy is about offending people. And that’s sometimes, you know, hard for publishers, uh, to deal with. So, I think, I think comedy’s hard on a lot of levels