Well, one or the other of us will have an idea, you know, and then it depends on who takes it further. But one - once you have - one of us has an idea we kind of talk about it and then put it away, like, don’t think about it for a while. Like, maybe one or the other of us will write it down, you know, then later one or the other of us may take that idea again and - and - and elaborate upon it, um, or not. But it can usually - this process can go on for, like, years, actually. In the case of The Path we had the idea for The Path, uh, like when we fir - first started making video games in 2002. That game didn’t come out until 2008, you know, and it’s like, it’s sort of like a certain amount of incubation that happens in there. But, what happens eventually is someone will take the idea out, dust it off and say, “Yeah, you know - “ occasionally it will just come up in conversation. Like, “Oh, we need a new project.” “You remember that thing we were talking about like two years ago or something?” And then, we’ll - we’ll - we’ll - if we - if it’s time to start a new project and we’re interested in it, both of us, we’ll - we’ll try to - or one or the other of us - there’s no set rule about that either - we’ll - we’ll make something around the idea, images or prototype or, you know, um, music. We’ll ask a musician, like, “Well, okay, this is the idea, can you give us some music and that could be the start of the actual game?” Um, but division of tasks wise Michaël does most of the programming; although I wouldn’t call him a programmer either. Because he, um - it’s more like he’s sculpting the code, often, because it’s such an iterative process, you know? Um, and also, at the same time making a lot of aesthetic choices even, you know? And I can also come in with imagery or just a lot of ideas and, um - or make models or, you know, whatever, add to his prototype, you know? Or make a prototype of my own beside that, I mean, you know? And then it sort of just goes from there. It’s a very organic and, uh, iterative process. At a - at a certain point maybe one of us decides we don’t like the idea, you know? Or we want to work on something else first. “Okay, let’s put this aside.” Or, we’ll just sit there, like, collecting imagery to like, sort of let the other person know what this was about more, you know? Until - at a certain point we - we make up our minds what we’re making and - or - you know, it - it happens differently every single time. Every single time it’s different. Sometimes it’s - it’s like - I’d say in - in our recent projects it’s more like one of us has a really strong feeling about something and goes ahead and starts it, you know, also. Like - but usually it’s from some - there’s always things that come back that like - from the times that we’ve talked about something in the past, little notions that, you know, you say something and then like years later it’s like, “Oh, yeah,” and “Oh yeah, that - that thing - prototype you made, that’s kind of like when we were talking about this,” you know? So, it’s very much a part of our lives, you know? It’s very much a part of like - I mean, our artistic process is just sort of woven in with everything that we do, um, and everything that we talk to each other about in a way. Um, I think that because we’re married our, um, and have been around each other for so long, uh, our - and it’s always been this way for us from the time that we first met. Like, work and love and life are all intertwined strongly with each other and - and we can’t have one without the other in a way. Like, our creativity - our creative life and our love life are just one in the same in a way. Yeah.