I'm very hopeful because like, uh, I would -- if you had asked me the same question, um, five years ago or ten years ago even, I would have been, "This is the end of the world. We are going to, uh, you know, play bad games forever." Uh, and I think that was due to the limitations back then of the -- you know, there was this transition from the world of PC that was very deep and as much memory as you want to, uh, the world of consoles, that was very shallow in a way. You know, there was no memory on, on there, and so they were very limited. And so like for awhile, uh, games were like very limited to -- in, in, in what they could do. You could not save the game. It was -- it was like not going the right way for me, at least. Like all the deep games were dead, and players would not even like understand them because they were too complicated, etc., etc. Now, you know, we play some fairly complex games. And, and, and 2012 has been like rich in those complex games. Uh, you know, and Skyrim, which is fairly complex game, has been big hit, which shows that there are actually smart gamers, uh, and, uh, that the gamers are smart, that, that they're -- you know, they are deeper and deeper every year. They are learning, and they are demanding -- they, they, they, they are ready for deeper and deeper experience all the time. So, uh, you know, and parallel to that, I mean games have been around for, what, 20, 30 years. Uh, and we are probably just one generation away from having a, a gamer president. Uh, so, you -- so, it means that everybody is very -- soon we'll be in a society that is like game-aware. I mean it's not like this weird thing where -- the barbecue thing where people ask you, "So, what do you do?" and you go, "Oh, a game designer. I'm sorry." You know, in, in ten years, like it will be something that, uh, you know, um, everybody somehow -- you know, the same way everybody watch movies. One day, everybody will have played games, because it's like not, not a weird, nerdy thing anymore. Uh, so, I think it's -- I have big hopes that it's going to go -- uh, you know, we're, we're, we're going to have so many kind of experiences from shallow, which is fine, quick turnover, five minutes kind of game on your -- on your iPhone, or, or those huge, deep experiences on probably some new devices to play them, etc. So, yeah, it's -- I'm very excited about this.