Marketing What You Care About
Davey Wreden
0:43
Imagining Your Audience
Brian Allgeier
0:59
Describing Your Game
Vander Caballero
1:57
Rallying the Community in Crowdfunded Games
Keiji Inafune
0:58
Negative Feedback
Yoshinori Ono
1:44
Constantly Selling Your Game
0:37
Revisiting Design from Demo Feedback
2:38
Standing out in a Mobile Marketplace
Kayla Kinnunen
1:04
Treat Your Fans Like You Want to be Treated
Marcin Iwinski
4:08
Importance of a Publisher
Ben Judd
Growing Competition in Indie Development
Graham Smith
1:38